- My resume: pdf
- Email: bart.veldstra@gmail.com
I am an energetic game programmer, ever looking for opportunities to employ my professional skills and creativity. Most of the time I am working on videogames, either one of my long-term projects or quick prototypes from scratch.
7DRL where you have to break into a secured network to obtain files
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Engine with pseudo-terminal and roguelike specific functionality
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Find your way in this retro-style maze, based on the raycast rendering techinque used in games like Wolfenstein 3D and Blake Stone.
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Minimalistic puzzle game about moving squares onto their designated slots
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Bringing the classic board game to Nintendo's latest console
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A simple raytracer for rendering Quake 1 levels, using only information found in the level data itself.
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Put the pot in the sun and watch the flower grow!
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Equipped with a grappling hook, climb to each level exit while collecting as much coins as you can.
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For more, see the archives.